V5
/AnimTextData\Tables\Graphs\1stPerson_Melee.agx 
   MeleeAttack_B AActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttack_B CastTarget >Actors\Human\_1stPerson\Animations\Melee\OneHanded\CastTarget MeleeAttackSprint EActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttackSprint MeleeAttack_C AActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttack_C MeleeAttackInAir_A FActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttackInAir_A MeleeAttack_A AActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttack_A 	CastSelf <Actors\Human\_1stPerson\Animations\Melee\OneHanded\CastSelf 
ThrowMine =Actors\Human\_1stPerson\Animations\Melee\OneHanded\ThrowMine 
ThrowGrenade @Actors\Human\_1stPerson\Animations\Melee\OneHanded\ThrowGrenade MeleeAttackPower_A FActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttackPower_A 
   >Actors\Human\_1stPerson\Animations\Melee\OneHanded\CastTarget ? @                n>SpellFireLeftHand AActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttack_C ? @                   4AssignVariable >preHitFrame >weaponSwing #""?	HitFrame ?AttackStateNextAttack @Actors\Human\_1stPerson\Animations\Melee\OneHanded\ThrowGrenade  ? @                L>
WeaponAttach >WeaponFire   ?JigglePitchDown FActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttackInAir_A ?  @                   4AssignVariable >preHitFrame >weaponSwing >	HitFrame AActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttack_A ? @                   4AssignVariable >preHitFrame >weaponSwing ?	HitFrame ;?AttackStateNextAttack AActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttack_B ? @                   4AssignVariable >preHitFrame >weaponSwing >	HitFrame ;?AttackStateNextAttack EActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttackSprint    @  @                >preHitFrame >weaponSwing >	HitFrame FActors\Human\_1stPerson\Animations\Melee\OneHanded\MeleeAttackPower_A    @  @                   4AssignVariable >preHitFrame >weaponSwing #""?	HitFrame =Actors\Human\_1stPerson\Animations\Melee\OneHanded\ThrowMine ? @                L>
WeaponAttach >WeaponFire   ?JigglePitchDown <Actors\Human\_1stPerson\Animations\Melee\OneHanded\CastSelf ? @                >SpellFireLeftHand 